A New Player Crashes the Anime Party
Picture this: Japan's been the undisputed king of anime, churning out classics like Naruto and Attack on Titan for decades. Then, out of nowhere, a Chinese series—To Be Hero X—struts in like a punk rocker at a classical concert, flipping the script with a visual mixtape that's got everyone talking. This ain't just another show; it's a gauntlet thrown at Japan's feet.
Launched on April 6, 2025, To Be Hero X is a Chinese-Japanese co-production that's less a traditional anime and more a genre-bending experiment. Directed by Li Haoling, known for Link Click, it's a donghua (Chinese animation) that blends 2D and 3D styles with a confidence that screams, “We're here to play.” And play it does, with an anthology format that swaps protagonists like a DJ spins tracks, each arc a fresh vibe. According to ScreenRant, it's “not just good—it feels different,” and that difference is what's got the anime world buzzing.
Why It's a Big Deal
The show's structure is its secret weapon. Instead of one hero, you get a roster—Nice (episodes 1–4), E-Soul (episodes 5–7), Lucky Cyan (episodes 8–10), and more—each with their own story, style, and emotional punch. It's like Love, Death & Robots meets My Hero Academia, but with a Chinese heartbeat. The first episode hooked viewers with Nice's arc, blending high-octane action and gut-wrenching drama, while episode 2 doubled down on world-building that's got fans theorizing on X.
What's wilder? Each arc switches animation styles. Lucky Cyan's episodes lean minimalist; Ghostblade's (episodes 15–16) go ethereal. This isn't just showboating—it's storytelling through visuals, making every arc feel like its own mini-movie. Gizmodo compares it to Into the Spider-Verse, and the resemblance is uncanny: bold, boundary-pushing, and unapologetic.
The collaboration between Chinese creators and Japanese studios (like Studio LAN and Pb Animation) is the glue holding it together. China brings cultural archetypes—think Queen (episodes 11–12) or Loli (episodes 13–14)—while Japan adds technical polish. The result? A hybrid that feels fresh yet familiar, like your favorite sushi roll with an unexpected twist. ScreenRant notes this fusion “asserts its own identity,” refusing to mimic Japan's playbook.


A Wake-Up Call for Japan
Here's teh uncomfortable truth: Japan's anime industry has been coasting. Isekai clones, predictable shōnen, samey school dramas—sound familiar? To Be Hero X is a middle finger to that formula. Its anthology approach and visual daring expose how stale some Japanese output has become. Sportskeeda calls it a “wake-up call,” pointing out that Japan's reliance on “tried-and-true patterns” is starting to bore global audiences.
Let's rewind for context. Over the past decade, Japan's faced challenges but never a real rival. South Korea's Solo Leveling (2024) made waves, but it leaned on Japanese studios for production. China's donghua, meanwhile, has been creeping up. Link Click (2021) stunned with its time-travel narrative, and Heaven Official's Blessing (2020) built a cult following. To Be Hero X is different—it's not just competing; it's redefining the game. Unlike earlier donghua, it's a global hit, backed by Bilibili and Aniplex, streaming on Crunchyroll with same-day dubs in multiple languages.
Japan's struggles aren't new. Overproduction and poor working conditions have led to flops like The Beginning After the End (2025), slammed for shoddy animation. ScreenRant argues that Japan's “lapses in judgment” are opening the door for China. To Be Hero X's success—24 episodes, stellar voice acting (Mamoru Miyano, Kana Hanazawa), and a Hiroyuki Sawano soundtrack—proves China's ready to exploit that gap.
What's Next?
The show's only a few episodes in, but it's already a phenomenon. X posts are ablaze, with fans like @ChibiReviews calling it “the best anime this season” for its Arcane-like 2D/3D blend. The finale, episode 24, promises to tie the arcs together, centering on the mysterious Hero X. If it lands, it could cement To Be Hero X as a landmark series.
This isn't just about one show. It's about anime's future. China's rise, fueled by streaming platforms and global fanbases, is making the industry less Japan-centric. Koimoi says it best: anime is now “a global language of storytelling.” Japan's still got heavyweights—Chainsaw Man, Dandadan—but if it doesn't innovate, it risks being outshined by its former apprentice.
Imagine if Osamu Tezuka, anime's godfather, saw this. He'd probably tip his hat to China's audacity. To Be Hero X isn't just a hit—it's a manifesto. Japan, you've been warned. What's your next move? Drop your thoughts below.
