Pixar‘s “
Wall – E,” had its premiere on 27 June 2008.
Before the movie hits the theaters we watched many “Wall – E” trailers and great photos from this animated movie.
Andrew Stanton with
William Austin Lee (“WALL – E,” “Ratatouille,” “Ice Age”, “The Incredibles” – character modeling and additional animator),
Doug Frankel (“Ratatouille”, “The Incredibles” – animator, “The Lion King” – “Scar” – animator),
Keith Daniel Klohn (one of the Effects Sequence Leads – “Cars”, “The Incredibles”,”Finding Nemo”, “Ice Age”. Klohn is now working on the next Pixar film, ‘Up,' due out in the summer of 2009) from Pixar were in charge of creating Wall – E from the start, beginning with primitive shapes to mock up the design.
Animator
Angus MacLane (“Wall – E,” “Ratatouille,” “Cars,” “Monsters, Inc.,” “The Incredibles,” “Finding Nemo”) worked in Maya and Pixar proprietary software Menv to be sure Wall – E could hit the poses and expressions that MacLane wanted.
“Wall – E” is a story of a lonely robot meant for greater things. Spending his years on Earth cleaning up humanities garbage, the little trash compacter has more gizmos than a Swiss Army knife and more soul than his hollow chest can hold.
Wall – E was a character that didn't actually speak or even have a nose or mouth, so his design had to allow for the ability to communicate through his body language, eye expressions, and a few mechanical sounds.
Learn how PIXAR team created the amazing robot Wall – E:
CGsociety.org
Wall-E totally looks like the robot from “Short Circuit”… minus the cheesy 80’s style of course